11/19/2022 0 Comments Cry of Fear![]() ![]() This leaves you doing the old duck in, stab, duck out shuffle for virtually every creature you come across. Most of your encounters are going to be in tight hallways where you can’t get around or past your foe. ![]() Real-world alleys and hallways are VERY narrow, cutting off a lot of tactical options. I give Cry of Fear credit for crafting environments that look very much like real places, but this is one of those times where realism eats into the actual fun. There’s also a stamina bar used for dodging that’s going to get a lot of use, because you’re soon going to find there’s only one good way to fight monsters in the cramped quarters of the game. It’s enough to overcome the mostly melee-focused monsters in your way, especially since you tend to encounter them one at a time. During the first hour of the game, you’ll have naught but a pocket knife and a weak pistol to guide you through. In contrast with most first-person shooters, Cry of Fear has you fighting small handfuls of enemies with a very limited arsenal. Using the few meager weapons you find, you’ll have to battle through the countless monsters to reach whatever lies at the end of your journey. Through a mysterious and sudden event, he finds himself roaming deserted streets and buildings while assailed by nightmarish figures. ![]() You play Simon, a hoodied inhabitant of Stockholm, on his way home for the night. And while it may have some rough edges, you might be surprised how spooky this one can get. ![]() Cry of Fear is just such a project, with so much work put in that it’s barely recognizable as a Half-life mod save for the familiar movement mechanics. The Half-life games in particular spawned some quality mods and conversions across quite a few genres, horror included. It’s a shame modern games don’t really have the kind of modding scenes older FPSes did. ![]()
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